Pong Clone
the classic game, written in C++
single-player or local multiplayer
basic opponent AI
SFX; pause/resume; system menus
A clone of the classic game “Pong” written in C++ without an engine.
Keyboard controlled (WASD or arrow keys). Features basic opponent AI for single-player use, or the opposing paddle can be controlled manually (with the alternate keys) for playing against yourself or local multiplayer. Functional pause/resume options and round/score tracking. Spatialized gameplay sound effects. Main and in-game pause menu.