Pong Clone

  • the classic game, written in C++

  • single-player or local multiplayer

  • basic opponent AI

  • SFX; pause/resume; system menus

A clone of the classic game “Pong” written in C++ without an engine.

Keyboard controlled (WASD or arrow keys). Features basic opponent AI for single-player use, or the opposing paddle can be controlled manually (with the alternate keys) for playing against yourself or local multiplayer. Functional pause/resume options and round/score tracking. Spatialized gameplay sound effects. Main and in-game pause menu.

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